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ABOUT

Hello, my name is Ashik Sharief from Bangalore, India.
I am a highly skilled and experienced Technical Artist with expertise in Unity, Unreal and DCC softwares such as Autodesk 3DS Max & Maya, Substance, Zbrush, Blender.
I have extensive experience in creating shaders, particle effects, lighting setups, VFX, UI Integrations etc. I am also experienced in working with version control tools such as GIT, Perforce, Jira etc.
I hold a master’s degree in Video Game Art & Project Management from DSK Rubika, Pune, India and have 8+ years of professional experience, working in the industry. Currently, I am working as a Senior Technical Artist with PTW.
I am open to exploring interesting opportunities.
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